
Table of Contents (Over 500 Pages + Companion CD-ROM)
Part I: The Many Milestones Leading to The Autiton Archives
Chapter 1: Early Tests
Chapter 2: Creating a Dry Run Test Short — BlastOff!
Chapter 3: BlastOff! Results
Chapter 4: Lessons Learned
Chapter 5: Funding the Pilot
Chapter 6: Tools of the Trade Part II: Creating the CGI Pilot – Fault Effect
Chapter 7: Time to Chart a Course
Chapter 8: Making a 3D CGI Film Star – 0090
Chapter 9: Lip Sync Animation Study – Tuna Fish
Chapter 10: 0090 Takes a Walk, with IK Booster
Chapter 11: Designing the Instance Generator Lattice
Chapter 12: Designing & Modeling the Interior Set
Chapter 13: Lighting & Texturing the Interior Set
Chapter 14: Designing & Animating the Generic Autiton Drone Instances
Chapter 15: Special Effects
Chapter 16: Creating a 3D Digital Storyboard and Shot
List
Chapter 17: From Story Reel to Final Animation
Chapter 18: Network Rendering
Chapter 19: Compositing, Editing, and Output
Chapter 20: Adding a New Dimension with a Sound Track Part III: The Journey Beyond Production
Chapter 21: Show and Tell — Short Film Distribution
Chapter 22: Looking to the Horizon and Beyond
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Creating a 3D Animated CGI Short
The Making of
The Autiton Archives™
Fault Effect™ – Pilot Webisode
Written by Michael Scaramozzino
Published by Jones and Bartlett Publishers
-Recently Hit #1 on Amazon.com in CGI Category
-Read the Book Press Release
Creating a 3D Animated CGI Short presents an insightful behind-the-scenes tour of the entire production process for 3D artists, animators,
and independent filmmakers who are interested in creating
their own CGI shorts as well as for those who are simply
fans and enthusiasts of CGI films in general.
This book
presents detailed examples of every step of the production
process; from initial concept through character design,
set design, modeling, texturing, lighting, camera animation,
character animation, lip sync, rendering, post-production,
compositing, and all the way to film festival submissions
and online web distribution.
Creating a 3D Animated CGI Short truly has something for
everyone interested in CGI films.
Using readily available off-the-shelf hardware and software such as modo, LightWave
3D, FPrime, HD Instance, Peak, Shake, iMovie, iDVD, GarageBand
and more, Creating a 3D Animated CGI Short shows how to produce a complete 3D animated CGI Short, including how to fund
the production by taking on paid freelance projects along
the way. Where other filmmaking books typically describe
industry standard methodologies that are most effective
for larger productions, this book shows how to drastically
simplify and condense those processes and focus only on
the essential elements that will enable a single artist
or filmmaker to complete a CGI short on their own.
The companion CD-ROM includes full-color versions of all the images used throughout
the book, animation tests created during the production
process, Fault Effect, a full version of the completed pilot for Web series, and a full version of Michael Scaramozzino’s previous award-winning
3D animated CGI short film – BlastOff!™
About the Author
Michael Scaramozzino is an award-winning digital media pioneer with an extensive
background in both the art and science of computer graphics.
Since founding DreamLight® Interactive™ over twenty years ago he has received
awards for digital design, 2D PostScript illustration,
interactive multimedia development, 3D illustration and
3D animation. His work has been published in various magazines,
books
and exhibits. His first award-winning 3D animated short
film BlastOff!, has screened at over a dozen international
animation film festivals. He is currently producing The
Autiton Archives, a 3D animated CGI series of shorts for
the Web. Fault Effect is the series pilot.
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